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Destiny HERO - Decider →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Warrior | 1600 | 1000 |
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0. |
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password:64184058 | |||||
Average Rating Score | 6.1(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Destiny HERO - Decider (49 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Destiny HERO - Decider" card reviews and rating scores
6.1(11) |
|
0% | (0) | ||
27% | (3) | ||
72% | (8) | ||
0% | (0) | ||
0% | (0) |
もも
2019/02/10 11:15
2019/02/10 11:15
The timing of the salvage once during the duel is late, and it is difficult to divide the summoning right to this card.
In that case, the burn meta of the effect of 3 is like the main effect, and I want to send it to her GY as soon as possible with a dystopian fusion material with a low D maximum ATK line of 1,600.
In that case, the burn meta of the effect of 3 is like the main effect, and I want to send it to her GY as soon as possible with a dystopian fusion material with a low D maximum ATK line of 1,600.
シエスタ
2018/10/17 16:56
2018/10/17 16:56
You can salvage all HEROs by summoning them only once during the duel, but it's quite slow at the end. In addition, D and E have a severe summoning right, and Air and Vion, which can be added immediately after summoning, tend to be prioritized, and the same can be said when solids are deployed. The situation that seems to be the most prioritized is about his Special Summon from the drill.
The effect of 2 is an effect that I don't want to use as an effect because the target is somewhat limited and the link that doesn't have a level is active, so it's almost a bonus.
3 is an effect that you can collect yourself from GY when burn occurs, and you can earn an ad if you can negate the effect damage to yourself. Like 1, this effect can only be used once, so you need to be careful to some extent, but it can also be activated by self-burn, so it has combo potential. If it's D, is it easy to combo with Dynamite?
Along with Divine, among the lower D's, although slowness and restrictions are worrisome due to the highest RBI, Burn is an insurance against his deck opponent and a valuable source of ad recovery, so it can be prioritized among the lower D's.
The effect of 2 is an effect that I don't want to use as an effect because the target is somewhat limited and the link that doesn't have a level is active, so it's almost a bonus.
3 is an effect that you can collect yourself from GY when burn occurs, and you can earn an ad if you can negate the effect damage to yourself. Like 1, this effect can only be used once, so you need to be careful to some extent, but it can also be activated by self-burn, so it has combo potential. If it's D, is it easy to combo with Dynamite?
Along with Divine, among the lower D's, although slowness and restrictions are worrisome due to the highest RBI, Burn is an insurance against his deck opponent and a valuable source of ad recovery, so it can be prioritized among the lower D's.
君下俊樹
2018/01/19 1:03
2018/01/19 1:03
When I'm working with Cubic HERO, I feel relieved that this guy is in GY. Even if it's only once in a duel, if you prevent 3000 burns in each end phase once, the draw will be greatly reduced. Moreover, HERO is good at GY Fertilization, and even if it comes to your hand, it will not rot. It's a very good performance if you think of it as a one-time amulet.
黒き光
2017/06/11 20:12
2017/06/11 20:12
A Destiny HERO with 1600 ATK and two effects that can earn add, so it is a good fusion material for Dystopia Guy.
It can only be used once in one duel, but there is an option to insert multiple to increase the success rate of fusion.
Combined with Dynamite Guy, it's annoying to avoid two attacks.
It can only be used once in one duel, but there is an option to insert multiple to increase the success rate of fusion.
Combined with Dynamite Guy, it's annoying to avoid two attacks.
ヒコモン
2016/09/09 20:43
2016/09/09 20:43
By summoning/Special Summoning, you can salvage GY's "HERO" monsters, but the End Phase is very slow. Moreover, it is limited to once during the duel. By returning it from GY to the hand, it also has the performance of burn meta, but this is also once during the duel. Turn 1 would have been fine for both. The effect of (2) not being attacked by monsters of level 6 or higher is completely a bonus, and the effects of (1), (2), and (3) are so scattered that it feels difficult to use.
トップス
2016/08/17 10:04
2016/08/17 10:04
Guy who recovers HERO.
Personally, I don't think it's wasteful to throw away Bloo-D or Dogma with a D draw and call this guy with Over Destiny to Xyz and recover the guy you threw away at the end.
Personally, I don't think it's wasteful to throw away Bloo-D or Dogma with a D draw and call this guy with Over Destiny to Xyz and recover the guy you threw away at the end.
EXデッキ焼き
2016/08/12 9:52
2016/08/12 9:52
It's one of the few heroes that has salvage, but it doesn't have an immediate effect during the end phase, and it has a heavy restriction of once per duel.
Being able to collect itself while preventing effect damage with the effect of 3 is a nice effect for the fusion D-HERO, which consumes a lot of energy, but it's not something you can aim for because it's a passive effect.
It is a card packed with rare effects that are typical of D-HERO.
Being able to collect itself while preventing effect damage with the effect of 3 is a nice effect for the fusion D-HERO, which consumes a lot of energy, but it's not something you can aim for because it's a passive effect.
It is a card packed with rare effects that are typical of D-HERO.
アルバ
2016/08/11 13:49
2016/08/11 13:49
The effect of 1 is a relatively loose effect, and although it is powerful when he can salvage all HEROs from GY, for some reason it is difficult to handle with the end phase on top of being only once in a duel in this era.
《The Warrior Returning Alive》and libide may be easier to use.
The effect of 2 is honestly better than not being a bonus.
The effect of 3 is a burn meta, and this card returns to the hand, but this kind of effect itself is difficult to use, and for some reason, this one is also used once during the duel.
I feel a tingling sensation overall.
《The Warrior Returning Alive》and libide may be easier to use.
The effect of 2 is honestly better than not being a bonus.
The effect of 3 is a burn meta, and this card returns to the hand, but this kind of effect itself is difficult to use, and for some reason, this one is also used once during the duel.
I feel a tingling sensation overall.
メンタル豆腐デーモン
2016/08/06 15:55
2016/08/06 15:55
It's not weak because it can replenish your hand, but it has a lot of restrictions.
In this era where airman imitations are rampant, it is a mystery why Salvage-like is activated once during the duel due to the end phase.
In this era where airman imitations are rampant, it is a mystery why Salvage-like is activated once during the duel due to the end phase.
プンプン丸
2016/08/06 10:35
2016/08/06 10:35
I think he's relatively strong, but he can only use the effect once, but considering D-HERO's spinning power, it works well enough even with a pile of pins. "The problem is that it's too late to collect in the end phase..."
Also, let's use ③ together with Dynamite as shown in the anime. It's simply nice to have more cards in your hand.
Also, let's use ③ together with Dynamite as shown in the anime. It's simply nice to have more cards in your hand.
とき
2016/08/06 9:02
2016/08/06 9:02
Guy to decide.
It's a salvage version of Airman, but it's a bit slow at the end phase, not immediately...
The special effect can only be used once per Duel, so stacking multiple cards will spoil the second and subsequent cards. Moreover, even if you collect it with the 3rd self-collection effect, you can't use the salvage effect if you use it. why did you tie me up...
As for the second effect, even though Synchro has been reinstated, the bond is weak and unreliable. The self-collection effect is triggered by effect damage, so it's pretty unreliable, and it can only be activated once during the duel.
Compared to Airman, it's a salvage, but it's too tied up and makes me dizzy. Is this the lowest priority among the 1600 line D-HERO this time?
It's a salvage version of Airman, but it's a bit slow at the end phase, not immediately...
The special effect can only be used once per Duel, so stacking multiple cards will spoil the second and subsequent cards. Moreover, even if you collect it with the 3rd self-collection effect, you can't use the salvage effect if you use it. why did you tie me up...
As for the second effect, even though Synchro has been reinstated, the bond is weak and unreliable. The self-collection effect is triggered by effect damage, so it's pretty unreliable, and it can only be activated once during the duel.
Compared to Airman, it's a salvage, but it's too tied up and makes me dizzy. Is this the lowest priority among the 1600 line D-HERO this time?
Decks with "Destiny HERO - Decider"
* is adopted as a key card.
● 2022-04-06 Saturn detonating combo 2022 version
● 2016-08-06 Bundling HERO D!
● 2016-09-02 Standard Destiny HERO (still fusion)
● 2016-08-18 D-HERO (8.21 Update) [Ed]
● 2017-01-30 Monarch D-HERO (Seeking Advice)
● 2017-05-14 Meta HERO (Solid Man adoption type)
● 2019-01-24 Bloo-D axisD-HERO
● 2018-04-30 Bloo-D Axis D Hero
● 2019-02-09 D-HERO
● 2018-03-28 Dystopia V
● 2020-11-30 VFD + Dominate + Astram with 1 card in hand
● 2019-01-13 Destiny HERO
Card Category and Effect Category
Effect:add Card from your Deck to your GY
Effect:no effect damage, decrease damage
Effect:Limit attack targets
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Booster SP-Destiny Soldiers | SPDS-JP003 | 2016-08-06 | Normal |
Ranking and View Num
Rating Score Rank | 7,330 / 13,171 Cards |
---|---|
View Num | 22,275 |
Others
Japanese card name | D-HERO ディシジョンガイ |
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